Banjo API
0.0.1
C99 game development API
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Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- d -
bj_debug :
log.h
bj_destroy_bitmap() :
bitmap.h
bj_destroy_renderer() :
renderer.h
bj_discard_pcg32() :
random.h
bj_dispatch_event() :
event.h
bj_dispatch_events() :
event.h
bj_draw_circle() :
draw.h
bj_draw_filled_circle() :
draw.h
bj_draw_filled_rectangle() :
draw.h
bj_draw_filled_triangle() :
draw.h
bj_draw_line() :
draw.h
bj_draw_polyline() :
draw.h
bj_draw_rectangle() :
draw.h
bj_draw_text() :
bitmap.h
bj_draw_textf() :
bitmap.h
bj_draw_triangle() :
draw.h
darken_color() :
random_distribution.c
data :
audio_pcm.c
demonstrate_error_copy() :
handling_errors.c
demonstrate_error_matching() :
handling_errors.c
demonstrate_zero_cost() :
handling_errors.c
DESC :
build_info.c
display_value() :
pixel_mode.c
distributions :
random_distribution.c
draw() :
drawing_2d.c
,
drawing_text.c
,
physics_kinematics.c
,
physics_particle.c
,
random_distribution.c
DT_CLAMP :
physics_particle.c
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