Banjo API
0.0.1
C99 game development API
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Here is a list of all variables with links to the structures/unions they belong to:
- a -
acceleration :
bj_angular_2d
,
bj_particle_2d
action :
bj_button_event
,
bj_cli_argument
,
bj_key_event
amplitude :
bj_audio_properties
angular :
bj_rigid_body_2d
arguments :
bj_cli
arguments_len :
bj_cli
- b -
backend_alsa :
bj_build_info
backend_cocoa :
bj_build_info
backend_emscripten :
bj_build_info
backend_mme :
bj_build_info
backend_win32 :
bj_build_info
backend_x11 :
bj_build_info
button :
bj_button_event
,
bj_event.__unnamed0__
- c -
channels :
bj_audio_properties
checks_abort :
bj_build_info
checks_log :
bj_build_info
code :
bj_error
compiler_name :
bj_build_info
compiler_version :
bj_build_info
cursor :
bj_event.__unnamed0__
- d -
damping :
bj_angular_2d
,
bj_particle_2d
debug :
bj_build_info
description :
bj_cli
dest :
bj_cli_argument
- e -
enter :
bj_enter_event
,
bj_event.__unnamed0__
epilog :
bj_cli
- f -
fastmath :
bj_build_info
fn_allocation :
bj_memory_callbacks
fn_free :
bj_memory_callbacks
fn_reallocation :
bj_memory_callbacks
forces :
bj_particle_2d
format :
bj_audio_properties
frequency :
bj_audio_play_note_data
function :
bj_audio_play_note_data
- h -
h :
bj_rect
help :
bj_cli_argument
- i -
inc :
bj_pcg32
inverse_inertia :
bj_angular_2d
inverse_mass :
bj_particle_2d
- k -
key :
bj_event.__unnamed0__
,
bj_key_event
- l -
last_tick :
bj_stopwatch
log_color :
bj_build_info
- m -
m :
bj_mat3x2
,
bj_mat3x3
,
bj_mat4x3
,
bj_mat4x4
message :
bj_error
metavar :
bj_cli_argument
- n -
name :
bj_build_info
,
bj_cli_argument
- p -
particle :
bj_rigid_body_2d
pedantic :
bj_build_info
phase :
bj_audio_play_note_data
position :
bj_particle_2d
prog :
bj_cli
- r -
required :
bj_cli_argument
- s -
sample_rate :
bj_audio_properties
scancode :
bj_key_event
shortname :
bj_cli_argument
start_counter :
bj_stopwatch
state :
bj_pcg32
- t -
torque :
bj_angular_2d
type :
bj_event
- u -
user_data :
bj_memory_callbacks
- v -
value :
bj_angular_2d
velocity :
bj_angular_2d
,
bj_particle_2d
version :
bj_build_info
- w -
w :
bj_rect
,
bj_vec4
window :
bj_event
- x -
x :
bj_button_event
,
bj_cursor_event
,
bj_enter_event
,
bj_rect
,
bj_vec2
,
bj_vec3
,
bj_vec4
- y -
y :
bj_button_event
,
bj_cursor_event
,
bj_enter_event
,
bj_rect
,
bj_vec2
,
bj_vec3
,
bj_vec4
- z -
z :
bj_vec3
,
bj_vec4
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