Banjo API 0.0.1
C99 game development API
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bitmap_blit_colorkey.c File Reference
#include <banjo/bitmap.h>
#include <banjo/draw.h>
#include <banjo/event.h>
#include <banjo/log.h>
#include <banjo/main.h>
#include <banjo/memory.h>
#include <banjo/renderer.h>
#include <banjo/system.h>
#include <banjo/time.h>
#include <banjo/window.h>
Include dependency graph for bitmap_blit_colorkey.c:

Macros

#define BJ_AUTOMAIN_CALLBACKS
#define WINDOW_W   800
#define WINDOW_H   600

Functions

int bj_app_begin (void **user_data, int argc, char *argv[])
int bj_app_iterate (void *user_data)
int bj_app_end (void *user_data, int status)

Variables

bj_windowwindow = 0
bj_rendererrenderer = 0

Macro Definition Documentation

◆ BJ_AUTOMAIN_CALLBACKS

#define BJ_AUTOMAIN_CALLBACKS

◆ WINDOW_H

#define WINDOW_H   600

◆ WINDOW_W

#define WINDOW_W   800

Function Documentation

◆ bj_app_begin()

int bj_app_begin ( void ** user_data,
int argc,
char * argv[] )

◆ bj_app_end()

int bj_app_end ( void * user_data,
int status )

◆ bj_app_iterate()

int bj_app_iterate ( void * user_data)

Variable Documentation

◆ renderer

bj_renderer* renderer = 0

◆ window

bj_window* window = 0