Banjo API
0.0.1
C99 game development API
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Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- c -
bj_calloc() :
memory.h
bj_check_circle_segment_hit() :
geometry_2d.h
bj_check_error() :
error.h
bj_check_segments_hit() :
geometry_2d.h
bj_clamp() :
math.h
bj_clear_bitmap() :
bitmap.h
bj_clear_error() :
error.h
bj_close_audio_device() :
audio.h
bj_close_on_escape() :
event.h
bj_close_stream() :
stream.h
bj_compute_bitmap_stride() :
pixel.h
bj_compute_kinematics_2d() :
physics_2d.h
bj_compute_kinematics_velocity_2d() :
physics_2d.h
bj_compute_particle_drag_coefficient_2d() :
physics_2d.h
bj_compute_particle_drag_force_2d() :
physics_2d.h
bj_compute_pixel_mode() :
pixel.h
bj_convert_bitmap() :
bitmap.h
bj_copy_bitmap() :
bitmap.h
bj_copysign :
math.h
bj_copysignd :
math.h
bj_copysignf :
math.h
bj_copysignl :
math.h
bj_cos :
math.h
bj_cosd :
math.h
bj_cosf :
math.h
bj_cosl :
math.h
bj_create_bitmap() :
bitmap.h
bj_create_bitmap_from_file() :
bitmap.h
bj_create_bitmap_from_pixels() :
bitmap.h
bj_cursor_callback_fn_t :
event.h
bj_cursor_event :
event.h
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