Banjo API
0.0.1
C99 game development API
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Here is a list of all typedefs with links to the files they belong to:
- a -
bj_angular_2d :
api.h
bj_audio_callback_fn :
audio.h
bj_audio_device :
api.h
bj_audio_format :
audio.h
bj_audio_play_note_data :
api.h
bj_audio_properties :
api.h
- b -
bj_bitmap :
api.h
bj_bitmap_shading_fn :
shader.h
bj_blit_op :
bitmap.h
bj_bool :
api.h
bj_build_info :
api.h
bj_button_callback_fn :
event.h
bj_button_event :
api.h
- c -
bj_cli :
api.h
bj_cli_action_fn :
cli.h
bj_cli_argument :
api.h
bj_cursor_callback_fn :
event.h
bj_cursor_event :
api.h
- e -
bj_enter_callback_fn :
event.h
bj_enter_event :
api.h
bj_error :
api.h
bj_event :
api.h
bj_event_action :
event.h
bj_event_type :
event.h
- f -
bj_free_fn :
memory.h
- k -
bj_key :
event.h
bj_key_callback_fn :
event.h
bj_key_event :
api.h
- l -
bj_log_level :
log.h
- m -
bj_malloc_fn :
memory.h
bj_mat3 :
api.h
bj_mat3x2 :
api.h
bj_mat3x3 :
api.h
bj_mat4 :
api.h
bj_mat4x3 :
api.h
bj_mat4x4 :
api.h
bj_memory_callbacks :
api.h
- p -
bj_particle_2d :
api.h
bj_pcg32 :
api.h
bj_pixel_mode :
pixel.h
- q -
bj_quat :
api.h
- r -
bj_random_u32_fn :
random.h
bj_real :
math.h
bj_realloc_fn :
memory.h
bj_rect :
api.h
bj_renderer :
api.h
bj_renderer_type :
renderer.h
bj_rigid_body_2d :
api.h
- s -
bj_seek_origin :
stream.h
bj_shader_flag :
shader.h
bj_stopwatch :
api.h
bj_stream :
api.h
- v -
bj_vec2 :
api.h
bj_vec3 :
api.h
bj_vec4 :
api.h
- w -
bj_window :
api.h
bj_window_flag :
window.h
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