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Banjo API 0.0.1
C99 game development API
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#include <stddef.h>#include <stdint.h>

Go to the source code of this file.
Data Structures | |
| struct | bj_build_info |
Macros | |
| #define | BJ_VERSION_VARIANT(version) |
| #define | BJ_VERSION_MAJOR(version) |
| #define | BJ_VERSION_MINOR(version) |
| #define | BJ_VERSION_PATCH(version) |
| #define | BJ_MAKE_VERSION(major, minor, patch, variant) |
| #define | BJ_VERSION_MAJOR_NUMBER 0 |
| #define | BJ_VERSION_MINOR_NUMBER 1 |
| #define | BJ_VERSION_PATCH_NUMBER 0 |
| #define | BJ_VERSION_VARIANT_NUMBER BJ_VERSION_DEV |
| #define | BJ_VERSION BJ_MAKE_VERSION(BJ_VERSION_MAJOR_NUMBER, BJ_VERSION_MINOR_NUMBER, BJ_VERSION_PATCH_NUMBER, BJ_VERSION_VARIANT_NUMBER) |
| #define | BJ_NAME "Banjo" |
| #define | BJ_FALSE ((bj_bool)0) |
| #define | BJ_TRUE ((bj_bool)1) |
| #define | BJ_VERSION_RELEASE 0 |
| #define | BJ_VERSION_DEV 1 |
| #define | BJ_VERSION_BETA 2 |
| #define | BJ_VERSION_RC 3 |
Platform detection | |
One of these will be defined to indicate the target OS. | |
| #define | BJ_OS_UNKNOWN |
Compiler detection | |
One of these will be defined to indicate the compiler in use. Additionally BJ_COMPILER_NAME and BJ_COMPILER_VERSION are provided. | |
| #define | BJ_COMPILER_NAME "Doxygen" |
| #define | BJ_COMPILER_VERSION 0 |
Build configuration | |
Exactly one of BJ_BUILD_DEBUG or BJ_BUILD_RELEASE is defined. | |
| #define | BJ_BUILD_RELEASE |
| #define | BJ_BUILD_DEBUG |
Export/visibility helpers | |
BANJO_EXPORT marks public symbols. BANJO_NO_EXPORT hides symbols. | |
| #define | BANJO_EXPORT |
| #define | BANJO_NO_EXPORT |
Restrict qualifier macro | |
| #define | BJ_RESTRICT restrict |
Inline helper macro | |
| #define | BJ_INLINE inline |
Typedefs | |
| typedef uint32_t | bj_bool |
Convenience typedefs for public API types | |
| typedef enum bj_audio_format | bj_audio_format |
| typedef enum bj_blit_op | bj_blit_op |
| typedef enum bj_callback_result | bj_callback_result |
| typedef enum bj_error_code | bj_error_code |
| typedef enum bj_event_action | bj_event_action |
| typedef enum bj_event_type | bj_event_type |
| typedef enum bj_key | bj_key |
| typedef enum bj_log_level | bj_log_level |
| typedef enum bj_pixel_mode | bj_pixel_mode |
| typedef enum bj_renderer_type | bj_renderer_type |
| typedef enum bj_seek_origin | bj_seek_origin |
| typedef enum bj_shader_flag | bj_shader_flag |
| typedef enum bj_window_flag | bj_window_flag |
| typedef struct bj_angular_2d | bj_angular_2d |
| typedef struct bj_cli | bj_cli |
| typedef struct bj_cli_argument | bj_cli_argument |
| typedef struct bj_audio_device | bj_audio_device |
| typedef struct bj_audio_play_note_data | bj_audio_play_note_data |
| typedef struct bj_audio_properties | bj_audio_properties |
| typedef struct bj_bitmap | bj_bitmap |
| typedef struct bj_build_info | bj_build_info |
| typedef struct bj_button_event | bj_button_event |
| typedef struct bj_cursor_event | bj_cursor_event |
| typedef struct bj_enter_event | bj_enter_event |
| typedef struct bj_error | bj_error |
| typedef struct bj_event | bj_event |
| typedef struct bj_key_event | bj_key_event |
| typedef struct bj_mat3x2 | bj_mat3x2 |
| typedef struct bj_mat3x3 | bj_mat3 |
| typedef struct bj_mat3x3 | bj_mat3x3 |
| typedef struct bj_mat4x3 | bj_mat4x3 |
| typedef struct bj_mat4x4 | bj_mat4 |
| typedef struct bj_mat4x4 | bj_mat4x4 |
| typedef struct bj_memory_callbacks | bj_memory_callbacks |
| typedef struct bj_particle_2d | bj_particle_2d |
| typedef struct bj_pcg32 | bj_pcg32 |
| typedef struct bj_rect | bj_rect |
| typedef struct bj_renderer | bj_renderer |
| typedef struct bj_rigid_body_2d | bj_rigid_body_2d |
| typedef struct bj_stopwatch | bj_stopwatch |
| typedef struct bj_stream | bj_stream |
| typedef struct bj_vec2 | bj_vec2 |
| typedef struct bj_vec3 | bj_vec3 |
| typedef struct bj_vec4 | bj_quat |
| typedef struct bj_vec4 | bj_vec4 |
| typedef struct bj_window | bj_window |
Functions | |
| const struct bj_build_info * | bj_build_information (void) |
General-purpose definitions for Banjo API.