Banjo API 0.0.1
C99 game development API
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#include <banjo/api.h>
#include <banjo/bitmap.h>
#include <banjo/error.h>
#include <banjo/pixel.h>
#include <banjo/rect.h>
Go to the source code of this file.
Functions | |
void | bj_draw_line (bj_bitmap *p_bitmap, int x0, int y0, int x1, int y1, uint32_t pixel) |
void | bj_draw_rectangle (bj_bitmap *p_bitmap, const bj_rect *p_area, uint32_t pixel) |
void | bj_draw_filled_rectangle (bj_bitmap *p_bitmap, const bj_rect *p_area, uint32_t pixel) |
void | bj_draw_triangle (bj_bitmap *p_bitmap, int x0, int y0, int x1, int y1, int x2, int y2, uint32_t color) |
void | bj_draw_circle (bj_bitmap *p_bitmap, int cx, int cy, int radius, uint32_t color) |
void | bj_draw_filled_circle (bj_bitmap *p_bitmap, int cx, int cy, int radius, uint32_t color) |
void | bj_draw_polyline (bj_bitmap *p_bitmap, size_t count, const int *x, const int *y, bj_bool loop, uint32_t color) |
Header file for Bitmap drawing functions.