Banjo API 0.0.1
C99 game development API
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pixel.h
Go to the documentation of this file.
1
9#ifndef BJ_PIXEL_H
10#define BJ_PIXEL_H
11
12#include <banjo/api.h>
13
16typedef enum {
21
22 BJ_PIXEL_MODE_XRGB1555 = 0x01000210u,
23 BJ_PIXEL_MODE_RGB565 = 0x01020210u,
24 BJ_PIXEL_MODE_XRGB8888 = 0x01010220u,
25
26 BJ_PIXEL_MODE_BGR24 = 0x02000318u,
28
40 bj_pixel_mode mode,
41 uint32_t value,
42 uint8_t* p_red,
43 uint8_t* p_green,
44 uint8_t* p_blue
45);
46
58 bj_pixel_mode mode,
59 uint8_t red,
60 uint8_t green,
61 uint8_t blue
62);
63
80 uint8_t bpp,
81 uint32_t red_mask,
82 uint32_t green_mask,
83 uint32_t blue_mask
84);
85
103 size_t width,
104 bj_pixel_mode mode
105);
106
108#define BJ_PIXEL_TYPE_INDEX 0x01
110#define BJ_PIXEL_TYPE_BITFIELD 0x02
112#define BJ_PIXEL_TYPE_BYTES 0x03
113
115#define BJ_PIXEL_ORDER_RGB 0x01
117#define BJ_PIXEL_ORDER_XRGB BJ_PIXEL_ORDER_RGB
119#define BJ_PIXEL_ORDER_BGR 0x02
121#define BJ_PIXEL_ORDER_XBGR BJ_PIXEL_ORDER_BGR
123#define BJ_PIXEL_ORDER_RGBX 0x03
125#define BJ_PIXEL_ORDER_BGRX 0x04
127#define BJ_PIXEL_ORDER_ARGB 0x05
129#define BJ_PIXEL_ORDER_ABGR 0x06
131#define BJ_PIXEL_ORDER_RGBA 0x07
133#define BJ_PIXEL_ORDER_BGRA 0x08
134
136#define BJ_PIXEL_LAYOUT_1555 0x00
138#define BJ_PIXEL_LAYOUT_8888 0x01
140#define BJ_PIXEL_LAYOUT_565 0x02
141
149#define BJ_PIXEL_MODE_MAKE(bpp, type, layout, order) (((order & 0xFF) << 24) | ((layout & 0xFF) << 16) | ((type & 0xFF) << 8) | (bpp & 0xFF))
150
155#define BJ_PIXEL_MODE_MAKE_INDEXED(bpp) BJ_PIXEL_MODE_MAKE(bpp, BJ_PIXEL_TYPE_INDEX, 0, 0)
156
162#define BJ_PIXEL_MODE_MAKE_BITFIELD_16(layout, order) BJ_PIXEL_MODE_MAKE(16, BJ_PIXEL_TYPE_BITFIELD, layout, order)
163
169#define BJ_PIXEL_MODE_MAKE_BITFIELD_32(layout, order) BJ_PIXEL_MODE_MAKE(32, BJ_PIXEL_TYPE_BITFIELD, layout, order)
170
176#define BJ_PIXEL_MODE_MAKE_BYTES(bpp, order) BJ_PIXEL_MODE_MAKE(bpp, BJ_PIXEL_TYPE_BYTES, 0, order)
177
182#define BJ_PIXEL_GET_BPP(fmt) ((fmt) & 0xFF)
183
188#define BJ_PIXEL_GET_TYPE(fmt) (((fmt) >> 8) & 0xFF)
189
194#define BJ_PIXEL_GET_LAYOUT(fmt) (((fmt) >> 16) & 0xFF)
195
200#define BJ_PIXEL_GET_ORDER(fmt) (((fmt) >> 24) & 0xFF)
201
202#endif
General-purpose definitions for Banjo API.
#define BANJO_EXPORT
Definition api.h:139
int bj_compute_pixel_mode(uint8_t bpp, uint32_t red_mask, uint32_t green_mask, uint32_t blue_mask)
Determine the most suitable bj_pixel_mode from a set of masks.
size_t bj_compute_bitmap_stride(size_t width, bj_pixel_mode mode)
Returns the stride used for encoding a bitmaps in Banjo.
void bj_make_pixel_rgb(bj_pixel_mode mode, uint32_t value, uint8_t *p_red, uint8_t *p_green, uint8_t *p_blue)
Gets the RGB value of a pixel given its 32-bits representation.
uint32_t bj_get_pixel_value(bj_pixel_mode mode, uint8_t red, uint8_t green, uint8_t blue)
Returns an opaque value representing a pixel color, given its RGB composition.
bj_pixel_mode
Representation of a pixel encoding.
Definition pixel.h:16
@ BJ_PIXEL_MODE_RGB565
16bpp 565-RGB
Definition pixel.h:23
@ BJ_PIXEL_MODE_XRGB8888
32bpp RGB
Definition pixel.h:24
@ BJ_PIXEL_MODE_INDEXED_8
8bpp indexed
Definition pixel.h:20
@ BJ_PIXEL_MODE_INDEXED_4
4bpp indexed
Definition pixel.h:19
@ BJ_PIXEL_MODE_INDEXED_1
1bpp indexed
Definition pixel.h:18
@ BJ_PIXEL_MODE_XRGB1555
16bpp 555-RGB
Definition pixel.h:22
@ BJ_PIXEL_MODE_UNKNOWN
Unknown/Invalid pixel mode.
Definition pixel.h:17
@ BJ_PIXEL_MODE_BGR24
24bpp BGR
Definition pixel.h:26